![]() ![]() During the frame, you can render the troops which don't match an existing image, or use the closest image if you run out of time. You can do a combined approach, where you pre-render only some directions. You can bias the positioning for troops to face standard directions (N,E,S,W,NE,SE,SW,NW) more often than not, then optimize only for standard directions. ![]() There are a couple more things you can do to save space, although I don't know which of these are used by Clash of Clans: Also keep in mind the low resolution of these images.
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